bago kakaDL ko lang :Kingdom Hearts 358/2 Days (キングダムハーツ 358/2 Days,? pronounced "Kingdom Hearts Three-Five-Eight Days over Two")
is an action role-playing game developed and published by Square Enix for the Nintendo DS with assistance from h.a.n.d.
It is a new installment in the best-selling Kingdom Hearts
series. The story is an interquel taking place between the first Kingdom Hearts
and Kingdom Hearts II
. The game centers on the daily life of the main character Roxas, exploring the time from his creation during the first game, Kingdom Hearts
, and leading directly into Kingdom Hearts II
. It features 3D graphics, and single and multiplayer modes of play. The game was announced at the 2007 Tokyo Game Show to be released in Japan; a North American release was later confirmed as well as a European Autumn 2009 release. Kingdom Hearts 358/2 Days
had a special edition of the Nintendo DSi when it launched in Japan.
The game launched in Japan on May 30, 2009. The game's official North
American release was announced at E3 2009 to be September 29, 2009.
The game featured Wayne Allwine's final performance as Mickey Mouse (and his last acting role) before his death; the game is dedicated to his memory.Gameplay58/2 Days
features the action role-playing game style of the previous games in the series.
To accomplish this, the game makes minimal use of the system's touch screen functionality.
The game includes single player and multiplayer modes of play.
The single player mode is story-based, focused on Disney worlds from past games, and progresses in days.
In single player mode, the player controls Roxas, the game's main protagonist, who is accompanied by other Organization XIII members.
The two modes are linked in that character growth is shared between them.
Panel system358/2 Days
features a new gameplay mechanic known as the
panel system which involves the customization of the character's
levels, items, magic, weapons, abilities, armor and accessories. Magic
in this game is mainly controlled by this system; certain spells cannot
be used if their corresponding panels aren't equipped, but can be used
consecutively if multiple are attached. Weapons are also equipped using
panels, as well as abilities. There are also "Link Panels" with which
multiple panels can be combined to form new, stronger abilities and it
can also give Roxas the ability to wield two Keyblades, as opposed to
just one, as seen in the secret ending to Kingdom Hearts
and briefly in Kingdom Hearts II
. However this will only work in mission/multiplayer mode. Limit Breaks
The game features a new gameplay mechanic known as Limit Breaks
which can be activated by the player once his health drops below a
certain level which would be indicated by a yellow health bar. Each
character has his own unique abilities during Limit Breaks which are
usually more powerful and stronger than normal attacks, for example
Roxas would enter into a frenzy rapidly attacking enemies from all
directions at a very fast pace. Following that a second stage of the
Limit Break can be unlocked though a panel, known as the "Final Limit",
it would allow players to use even stronger attacks which can attack
more enemies at the same time though it is usually slower than the
first stage of the Limit Break; for example Roxas would unleash pillars
of light in every direction around him, harming any enemies surrounding
Cooperative multiplayer was one feature on display at the 2007 Tokyo Game Show demonstrating that players can work together, in addition to the traditional use of AI-controlled partners.
This is the first Kingdom Hearts
game to feature cooperative multiplayer. Because of the multiplayer,
this also makes it the first game in the series to allow the player to
control a female character (through Larxene, and then Xion). The
multiplayer gameplay is separate from the single player story and will
be mission-based, which includes cooperative and competitive player
It allows up to four players to play as one of the fourteen members of
Organization XIII, with each member having different weapons, skills,
Not just the members of Organization XIII, but also, Sora, Donald,
Goofy, King Mickey and Riku are featured as secret characters in the
multiplayer. 358/2 Days
multiplayer also features a chat system for communication between
players, but will differ from PictoChat in that everyone will draw on
the same screen. Plot Setting
Further information: Universe of Kingdom Hearts
Like the other games in the series, the player progresses through a
collection of various worlds, based on various locales from the Disney animated features canon: Agrabah from Aladdin
; the Beast's Castle from Beauty and the Beast
; Olympus Coliseum from Hercules
; Halloween Town from The Nightmare Before Christmas
; Wonderland from Alice in Wonderland
; and Neverland from Peter Pan
(featuring the main island setting new to the series rather than Captain Hook's pirate ship and Big Ben from the first game).
The game also features worlds created specifically for the series by Square Enix.
The most prominent world is the World That Never Was, which first
appeared in the secret ending of Kingdom Hearts and serves as the
game's main hub, followed by Twilight Town, a frequently-explored
locale. Castle Oblivion and Destiny Islands also appear in cutscenes.Characters
he game revolves around Roxas, who was first featured at the beginning of Kingdom Hearts II
. Roxas is the Nobody of Sora, the series' main protagonist, born when Sora's body vanished as he briefly lost his heart and became a Heartless, and joining Organization XIII, a group of powerful Nobodies who served as the main antagonists of Kingdom Hearts: Chain of Memories
and Kingdom Hearts II
. Like Sora, Roxas has the power to wield the Keyblade,
a weapon normally used for battling darkness. The other members of
Organization XIII play a prominent role as well, particularly Axel, Roxas's best friend who debuted in Chain of Memories
. The game also introduces a new member: Xion, a girl who resembles Sora's friend Kairi and can also wield the Keyblade.
Other characters who are featured include Naminé, a girl with the power to manipulate memories; DiZ, an enigmatic man wrapped in bandages; Riku, Sora's best friend; and King Mickey,
Riku's ally and ruler of Disney Castle. Sora, the main character of the
previous games, is featured prominently in the plot, along with his
allies Donald Duck and Goofy, though they appear quite infrequently in the form of several flashbacks and memory-induced scenarios. Also appearing are Pete, a persistent villain who first appears in Kingdom Hearts II
, and Hayner, Pence, and Olette, a trio of friends living in Twilight Town who also debuted in Kingdom Hearts II
As with the other games in the series, each Disney world features
several characters who appear in the films their worlds are based on;
on the other hand, no Final Fantasy
characters are featured apart from Moogles, who manage shops for the Organization.
This game features the most playable characters ever featured in a Kingdom Hearts
title to date, at 19. Story
When Sora turns himself into a Heartless to free Kairi's heart in Kingdom Hearts
, his Nobody, Roxas, is created; however, unlike most Nobodies, Roxas lacks memories of his past life as Sora.
Soon Roxas is found by Xemnas, the leader of Organization XIII, and
recruited as its thirteenth member. Each day he is sent to other
worlds, either alone or accompanied by his fellow members, to destroy
vast quantities of Heartless, releasing stolen hearts and furthering
the Organization's goal to summon Kingdom Hearts and become complete
beings. During his time in the Organization, Roxas is placed under the
mentorship of Axel, whom he quickly befriends. Shortly after Roxas's
induction, the Organization sees the arrival of a fourteenth member
who, like Roxas, has no recollection of her past and can also wield the
Keyblade. Xion grows close to Roxas, and forms a friendly trio with him
As DiZ and Naminé watch over Sora while he sleeps to regain the memories he lost at the end of Chain of Memories
, Roxas begins to experience the process for himself, 'growing'
increasingly curious about why he can wield the Keyblade and doubtful
of the Organization's motives. Xion, meanwhile, is thrown into disarray
over the nature of her existence after an encounter with Riku,
discovering that she is an imperfect replica of Roxas created by Xemnas
from Sora's memories in the event that Roxas turned out to be useless
to the Organization's plans; in addition, Naminé's attempts to restore
Sora's memories not only affect Roxas, but Xion as well, preventing
Sora from awakening.
Torn between staying with her friends and merging with Sora as per Riku's advice,
Xion eventually decides to make the decision best for everyone and attempts to escape from the Organization.
However, she is forced to fight off her friends, who are ordered to
track her down every time she escapes, which leaves Axel disillusioned.
Finally, Roxas grows frustrated with his unanswered questions and defects from Organization XIII, leaving Axel dejected.
At Twilight Town, Roxas encounters Xion, who has been reprogrammed
by Xemnas to fulfill her original purpose of absorbing Roxas and
becoming the "real" Sora.
After a grueling battle, Roxas defeats Xion, who exposes the
Organization's true intentions and tells Roxas to stop Xemnas at all
costs before fading away, returning to Sora and awakening a new power
in Roxas. While heading back to confront Xemnas, Roxas encounters and
battles Riku, who was dispatched by DiZ to capture him.
When Riku is nearly defeated, he taps into the growing darkness in his
heart, granting him the power necessary to subdue Roxas, but also
giving him the appearance of Ansem, who resides in his heart.
Riku subsequently brings Roxas to DiZ, who inserts Roxas into a virtual
simulation of Twilight Town so that he may eventually merge with Sora
and complete the restoration of his memories, setting the stage for Kingdom Hearts II
. Development358/2 Days
was developed by h.a.n.d. with Square Enix employees overseeing the process. The game was directed by Tetsuya Nomura and co-directed by Tomohiro Hasegawa.
In 2007, Nomura mentioned he wanted to do a spin-off Kingdom Hearts
game on a mobile platform and wanted the game to play slightly different than the other titles already in the series. 358/2 Days
was announced alongside Kingdom Hearts Birth by Sleep
and Kingdom Hearts coded
at the Tokyo Game Show on September 20, 2007, where a trailer was shown in a photo-prohibited theater.
New trailers were shown and a playable demo was available at the 2008
Jump Festa in December 2007 and the DKΣ3713 Private party in August
Both single player and multiplayer demos were featured. Xion was also shown in the new trailer and in the multiplayer demo.
The Nintendo DS was chosen as the system before plans were decided.
The development team wanted to have gameplay similar to previous Kingdom Hearts
titles, but stated the number of buttons on the Nintendo DS was a problem.
Some of the DS's functions, like the stylus, are not used in order to retain the similar gameplay from previous titles.
Roxas seeing Sora's memories is incorporated throughout the game and has different types of gameplay for each world.
The game's logo uses warm colors as a reference to the sunset in
Twilight Town. The title, "358/2 Days", is a code that Nomura has
stated the player will understand the meaning of at the very end of the
game, though hinted in a recent trailer, and the word "day" is attached
to the title as a reference to the daily life of Organization XIII.
Though Birth by Sleep
was the first of the three new games to begin development, 358/2 Days
was released before it.
The game was slated for a release at the end of 2008, but Square Enix pushed the date to February 2009.
Once again the game was delayed for Japanese release until May 30,
2009. A release in North American territories was announced on December
The official English trailer for the title was shown at Nintendo's
press conference at E3 2009, confirming a release date of September 29,
2009 for North America and October 9 for Europe.